How to play Orbit Grid

  1. 1. Read the four rules

    One satellite per outlined orbit zone, row and column totals must match their numbers, satellites never touch (diagonals included), and a beacon counts the satellites in the eight cells around it.

  2. 2. Start from the tight lines

    Rows or columns with a target of 0 can be marked empty immediately. A zone squeezed into a single line usually forces that line's count and rules out neighbouring cells.

  3. 3. Mark what you have ruled out

    Tap a cell twice to mark it impossible. Marks cost nothing, never affect your score, and stop you from re-solving the same deduction.

  4. 4. Finish clean

    The board completes itself the moment every rule is satisfied — there is no submit button and no penalty for thinking slowly inside the first three minutes.

Scoring

1000 points to start. −60 per rule-breaking placement, −80 per hint, and −1 point per 2 seconds after a three-minute grace period (max −200). Completed puzzles never score below 100.

Controls

  • Tap or click a cell: satellite → marked empty → clear.
  • Arrow keys move the focus, Space or Enter cycles the focused cell.
  • Undo, Restart, Hint and Rules are always in reach above the board.